Up till this point, the menus existed of standard Unity UI visuals, which didn’t fit our style.
This week I’ve updated these visuals, using the images our artist Mathias made for us. Using slicing, I can easily adjust the size of each window, without stretching the corners, if this is later needed.
I also updated the Colors of selected items, to make them pop out a bit more and make them fit the updated colors more.
A toggle for the FPS Counter was also added.