For this week Mathias,Michael and I worked on the animations in Unity.
Now we have basic animations for our Character.
The character can : walk,jump,pickup his lantern and hide animated.
New this week is even more info once a new Ability is learned, the player gets a short display of how to use this ability.
There is also a better Info System when opening the inventory, the same way as when it’s learned a new ability some info is displayed but now on the Left side of the screen to show how to cycle trough the different Pick ups.